! NOW 36% SEXIER
now that most of our base model of Claire is done, we started working on the dark claire model.
this is the her jeans, all torn and ruined. Of course, this is just a wip, so it still needs work.
but i thought i would give you a sneak-peek.
after i finish working on the High-Res model of the pants, i will decimate it in Z-brush, and import to maya - there i will work on the low-res model, that will eventually be used for the game.
the high resulotion meshes are only used to bake maps like normal maps and occlusion, it will essentially make the in-game model look very detailed, without being too heavy on the system