I started with some animation work already, these are very rough and basic block-outs of some of the moves claire will have.
Sunday, 30 January 2011
Friday, 21 January 2011
vanity shots
Claire's portrait, sculpted & painted over in Zbrush.
this will not be the final shading, as we're prolly going for a subtle cell-shader in the game, this is just to show off. :)
this will not be the final shading, as we're prolly going for a subtle cell-shader in the game, this is just to show off. :)
click it! it's BIG!
Wednesday, 19 January 2011
Final Hi-Res model
here it is, folks... our golden baby.
view it in SUPER HIGH FUCKING QUALITY on utube!
view it in SUPER HIGH FUCKING QUALITY on utube!
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